Model

nova-labs/terra-environment-concept-art-checkpoint

concept-artenvironmentmatte-paintingcheckpointgame-art333 licensed150updated 6d ago

About this model

README.md · uploaded by seller

Terra — Environment Concept Art Checkpoint

Terra — Environment Concept Art Checkpoint cover

An environment concept-art checkpoint — painterly matte vistas with strong depth and mood, standalone.

Terra is a complete checkpoint for game and film environment concept art: bold value structure, atmospheric perspective, believable scale cues and a semi-painterly finish that reads as a matte painting. Built for silhouettes and mood over pixel-perfect realism.

This is a complete, standalone checkpoint. Unlike a LoRA, it needs no separate base model — load it directly as your base and generate.

Model details

Developed by@nova-labs
Model typeFull fine-tuned checkpoint
Base architecturewan 2.2 (full fine-tune)
Parameters≈ 2.6 B
Precision / formatfp16 · safetensors
VAEbaked in
Weightsterra_v1.safetensors — 6.0 GB
LicensePersonal ($49.00) · Commercial ($249.00)
Categoryconcept

Uses

Direct use. Environment and level concept art, key frames, matte-painting bases and worldbuilding moodboards.

Out of scope. Clean product or portrait realism — Terra is painterly and prioritises composition and atmosphere over fine surface detail.

Recommended settings

SettingValue
SamplerDPM++ 2M Karras
Steps26–32
CFG scale5–7
Resolution1344×768 (wide) or 1024×1024
environment concept art, a ruined citadel above a misty gorge, strong value structure, atmospheric perspective, tiny figures for scale, matte painting

Wide framing and explicit scale cues ("tiny figures for scale") make the depth read. Expect a painterly finish — over-prompting for sharpness fights the style.

  • Strengths — wide environment vistas and silhouettes; atmospheric depth and mood; matte-painting bases.
  • Weaknesses — clean photoreal surfaces; character portraits.

Samples

Citadel vistaMisty gorge
Citadel vistaMisty gorge

Training details

A full fine-tune over a licensed library of concept art and matte paintings contributed by working environment artists, plus reference landscape plates for grounding.

Procedure. A full fine-tune of wan 2.2 (not an adapter), fp16, multi-stage: a broad concept pass followed by an aesthetic refinement pass on a hand-scored subset. VAE was fine-tuned and baked into the checkpoint.

Bias, risks and limitations

  • Very large checkpoint (~6.0 GB).
  • Architecture is evocative, not buildable — treat it as concept, not a plan.
  • Fine foreground detail stays loose and painterly.

License & provenance

A full fine-tune on a licensed concept-art and matte-painting library. Purchasing the commercial offer ($249.00) grants a commercial redistribution license for outputs; the personal offer ($49.00) is for non-commercial use. The checkpoint may not be resold or re-uploaded, and merges must credit this model.

Citation

@misc{nova-labs_00000022,
  title  = {Terra — Environment Concept Art Checkpoint},
  author = {Nova Labs (@nova-labs)},
  year   = {2026},
  note   = {TensorForge marketplace checkpoint, LST-00000022-0000-4000-8000-000000000022}
}

Version history

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